Silent Hunter 5 Offline Play Crack

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Silent Hunter 5 Offline Play Crack 3,7/5 8533 votes
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Ubisoft DRM cracked. Release a patch enabling offline play. To release a crack for the DRM present in Silent Hunter 5 and proudly posted a NFO file.

Developer(s)Ubisoft Bucharest
Publisher(s)Ubisoft
Producer(s)Alexandru Gris
Designer(s)Dan Dimitrescu
George Alexandru Ilea
Mihnea Ilicevici
Stefanel Adrian Ion
Andrei Istrate
Lucian Istrate
Stefan Net
Tudor Șerban
Artist(s)Gabriel Barbu
Writer(s)Jörg Ihle
Composer(s)Jason Graves
SeriesSilent Hunter
Platform(s)Microsoft Windows
Release
  • NA: March 2, 2010
  • AU: March 4, 2010
  • EU: March 5, 2010
  • JP: April 30, 2010
Genre(s)Submarine simulator
Mode(s)Single-player, Multiplayer

Silent Hunter 5: Battle of the Atlantic is a submarine simulator for Microsoft Windows developed by Ubisoft Bucharest and published by Ubisoft.It is the fifth and latest installment of the Silent Hunter franchise and the successor of Silent Hunter 4: Wolves of the Pacific. Like Silent Hunter II and Silent Hunter III, it places the player in command of a GermanU-Boat during World War II, more specifically the Battle of the Atlantic.

Overview[edit]

Screenshot of a U-boat in Silent Hunter 5.

Silent Hunter 5 takes players behind the periscope of a German Type VII U-boat to take on the Allied Forces in battles across the Atlantic Ocean and Mediterranean Sea. Players command the U-boat after the first captain, Rahn, departs for another submarine. They assume the role of the next submarine captain from a first-person view in a campaign that spans 1939-1943.

Reception[edit]

Play
Reception
Aggregate score
AggregatorScore
Metacritic62/100[1]
Review scores
PublicationScore
Eurogamer5/10[2]
GameSpot5/10[3]
GameZone5/10[4]
IGN5.7/10[5]
PC Format81%[6]
PC Gamer (UK)77%[7]
PC Gamer (US)55%[8]
PC PowerPlay7/10[9]
PC Zone49%[10]

The game received 'mixed' reviews according to video game review aggregatorMetacritic.[1]

GameZone's Steven Hopper said, 'The game offers some deep elements, but the overwhelming interface and steep learning curve make it very difficult to get into. The campaign missions are fairly low-key, with quick missions not really matching the depth of the gameplay. Many bugs and performance issues will also bog down your ability to enjoy the game.'[4]

GameSpot's Brett Todd said, 'Silent Hunter 5 has promise, but this buggy and unstable game needs to be sent back to the drydock for some serious refitting.'[3]

3DJuegos' Álvaro Castellano Córdova said that 'Silent Hunter 5 is the most accurate simulation of World War II submarine conflicts in the Atlantic. With more testing and less bugs this game could have been the best in the series',[11] while PC Gamer UK criticized the bugs and DRM but said that without them, 'it would be the best Silent Hunter yet.'[7]

DRM[edit]

See also: Uplay

Spellforce walkthroughs. Silent Hunter 5: Battle of the Atlantic uses Ubisoft's Uplay for digital rights management. Aktiv grotesk font family free download. Initially Uplay required a constant connection to the internet for Silent Hunter 5 to run, halting the game if the connection was lost during gameplay.[12] The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March, 2010, rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days.[13] The always-on requirement was quietly lifted towards the end of 2010, being changed to a single validation on game launch.[14] Silent Hunter 5 was later made playable in Uplay's 'offline mode' the following year, effectively eliminating the online requirement entirely.[15]

Germany recall[edit]

The Collectors Edition of the game has been recalled in Germany, after it was discovered that the publisher failed to remove a portion of Silent Hunter 5's World War II symbols, such as swastika flags which was not in accordance with German law. German law prohibits the distribution of video games with certain Nazi symbols such as swastikas and SS runes.[16]

References[edit]

  1. ^ ab'Silent Hunter 5: Battle of the Atlantic for PC Reviews'. Metacritic. Retrieved December 23, 2014.
  2. ^Smith, Quintin (March 10, 2010). 'Silent Hunter 5 [Battle of the Atlantic]'. Eurogamer. Retrieved December 23, 2014.
  3. ^ abTodd, Brett (March 24, 2010). 'Silent Hunter 5: Battle of the Atlantic Review'. GameSpot. Retrieved December 23, 2014.
  4. ^ abHopper, Steven (March 30, 2010). 'Silent Hunter 5: Battle of the Atlantic Review - PC'. GameZone. Archived from the original on April 2, 2010. Retrieved December 23, 2014.
  5. ^Butts, Steve (March 29, 2010). 'Silent Hunter 5 Review'. IGN. Retrieved December 23, 2014.
  6. ^'Silent Hunter 5: Battle of the Atlantic'. PC Format. No. 239. May 2010. p. 99.
  7. ^ ab'Silent Hunter 5: Battle of the Atlantic'. PC Gamer UK. May 2010. p. 102.
  8. ^'Silent Hunter 5: Battle of the Atlantic'. PC Gamer. June 2010. p. 68.
  9. ^'Review: Silent Hunter 5: Battle of the Atlantic'. PC PowerPlay. No. 176. May 2010. p. 64.
  10. ^'PC Review: Silent Hunter 5: Battle of the Atlantic'. PC Zone. June 2010. p. 80.
  11. ^http://www.3djuegos.com/juegos/analisis/4555/0/silent-hunter-5
  12. ^'Silent Hunter 5: Battle of the Atlantic'. Giant Bomb. Retrieved December 23, 2014.
  13. ^Plunkett, Luke (March 8, 2010). 'Ubisoft's New DRM System Falls Down, Locks Out Paying Customers'. Kotaku. Retrieved June 17, 2013.
  14. ^Senior, Tom (December 31, 2010). 'Constant net connection no longer required for Ubisoft games'. PC Gamer. Retrieved June 17, 2013.
  15. ^Stuart (February 11, 2011). 'Ubisoft Relaxes Silent Hunter 5 DRM'. All About the Games. Retrieved June 17, 2013.
  16. ^http://www.gamasutra.com/view/news/27651/Report_Ubisoft_Recalls_Silent_Hunter_5_CE_In_Germany.php

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Silent_Hunter_5:_Battle_of_the_Atlantic&oldid=874798566'
Silent hunter 5 offline

Silent Hunter 5

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Ubisoft's eagerly awaited Silent Hunter 5 was released last week as the first title carrying the company's new DRM system. That system, as we've previously discussed, requires that gamers maintain a constant Internet connection or be kicked from the game. One of the major flaws in that system was the fact that the game wasn't saved before you were dumped out; Ubisoft has since corrected this with a patch.
Less than 24 hours after Silent Hunter 5 shipped, several hacking groups claimed to have completely disabled Ubisoft's protection mechanism and began distributing the full game, the 1.1 update patch, and a cracked executable that allows users to install the game and play seamlessly without ever needing an Internet connection. Silent
In a statement, Ubisoft has said: 'You have probably seen rumors on the web that Assassin’s Creed II and Silent Hunter 5 have been cracked. Please know that this rumor is false and while a pirated version may seem to be complete at start up, any gamer who downloads and plays a cracked version will find that their version is not complete.'
We at HH waited a couple of days after the initial crack was announced in order to verify both that the game had been cracked and that the version being passed around online contained the entire game. The answer the first question is unequivocally yes, the game is cracked. As to the second question we've been informed that if the game is incomplete it's the most complete incomplete game ever invented. Those of us who speculated that gamers might have to jump through a complex series of hoops in order to play the game sans Internet connection were wrong; SH5's crack is installed using what we'll call 'standard procedures.'

Not sure if this was rendered bythe game engine but it sure is pretty. Blows up real good, too.
Ubisoft's claim that the cracked version of the game is less polished and/or missing content could be read as implying that game pirates won't have access to upcoming patches, new missions, full-blown expansion packs, or customer support. The 'No customer support' clause is entirely fair but I've a sneaking suspicion that no amount of post-game patching will prevent hacker groups from stripping the DRM requirements out of the game again.
The irony in all of this is that Ubisoft dismissed Steam as essentially being too pirate friendly. Had the company gone with Steam and allowed for standard offline play this entire brouhaha would have been avoided; reviewers and gamers would be discussing the quality of Silent Hunter 5 while looking forward to both Assassin's Creed and Settlers 7 Instead, the industry is standing around collectively sniggering at a bunch of suits that couldn't find the pulse of gaming with a stethoscope.

Meet Pickles and Peanut, the crack development team behind Ubisoft's new DRM scheme. Say hello, guys!

We at Hot Hardware don't recommend or endorse game piracy; we're not going to start now. We must admit, however, that we'd understand if a person bought Silent Hunter 5, Assassin's Creed 2, or Settlers 7

Let's Play Silent Hunter 3

and then decided to use a cracked version of the program to avoid having to maintain a constant Internet connection. The sad truth of the situation is that once again, it's only the legitimate users of a program who are being punished by this DRM scheme.
Hopefully this latest snafu will convince Ubisoft that their current approach to digital content management is wrong-headed and extremely counter-productive. All this considered, however, we doubt it.

Silent Hunter 5 Online Play

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